Getting things done is reminiscent of a battlefield
Getting things done is reminiscent of a battlefield with ranks of tasks being topped over with updates. The game is about lining up the stuff you want and agreed to do, and defending that line against people who think their agenda is more important (or more late). If you accept to serve others, not the plan you accept daily changes. If your plan changes daily you immediately loose the game by becoming reactive instead of proactive and eventually you get nothing, except getting other people’s work done. It’s a downward spiral but to rub more salt into this wound, I can already tell you that you will be the only one to blame when you hit the bottom.